Research Areas

Serious Games

Game design and development of videogames to improve learning processes, integration of excluded groups or accessible cultural dissemination for people with cognitive disabilities using gamification methods.

Machine/Deep Learning

Development of models for autonomous decision making using Neural Networks/Deep Learning and Machine Learning techniques for the processing and detection of patterns in large amounts of data.

AiHealth

Use of AI techniques for the analysis (clustering, classification and prediction) of complex medical data and the relationships between diagnostic or treatment techniques and their inpact on the patient.